Phoenix - Net Two
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/random.h>
#include <sys/types.h>
#include <unistd.h>
#define BANNER \
"Welcome to " LEVELNAME ", brought to you by https://exploit.education"
int main(int argc, char **argv) {
int i;
unsigned long quad[sizeof(long)], result, wanted;
setvbuf(stdout, NULL, _IONBF, 0);
setvbuf(stderr, NULL, _IONBF, 0);
printf("%s\nFor this level, sizeof(long) == %d, keep that in mind :)\n",
BANNER, (int)sizeof(long));
if (getrandom((void *)&quad, sizeof(quad), 0) != sizeof(quad)) {
errx(1, "unable to getrandom(%d bytes)", sizeof(quad));
}
result = 0;
for (i = 0; i < sizeof(long); i++) {
result += quad[i];
if (write(1, (void *)&quad[i], sizeof(long)) != sizeof(long)) {
errx(1, "Why have you foresaken me, write()");
}
}
if (read(0, (void *)&wanted, sizeof(long)) != sizeof(long)) {
errx(1, "Unable to read\n");
}
if (result == wanted) {
printf("You have successfully passed this level, well done!\n");
} else {
printf("Whoops, better luck next time. Receieved %lu, wanted %lu\n", wanted,
result);
}
return 0;
}
This level gets 64 random bytes and stores them in quad then it loops over quad 8 bytes at a time and adds these bytes to result.
So we will read 8 long numbers, add them and send the sum back.
It’s important to account for potential integer overflow using the bit mask 0xffffffffffffffff.
Solution:
# solve.py
from pwn import *
con = remote("localhost", 64002) # connect to localhost on port 64002
print(con.recvline()) # recieve the greeting message
print(con.recvline()) # recieve the size message
sum = 0
for i in range(8):
sum += u64(con.recv(8)) # receive size(long) bytes then convert to long number
sum &= 0xffffffffffffffff # 64bit mask to avoid integer overflow
con.send(p64(sum)) # send the resulting sum
print(con.recv()) # receive the final message
$ python solve.py
[+] Opening connection to localhost on port 64002: Done
Welcome to phoenix/net-two, brought to you by https://exploit.education
For this level, sizeof(long) == 8, keep that in mind :)
You have successfully passed this level, well done!
[*] Closed connection to localhost port 64002